About
Interactive Designer and Developer - AR, VR, Games
Ralston Louie is a VR/AR developer and designer with a passion for creating immersive experiences that explore science, culture, and history. He has spent several years working as a professional developer and designer in the AR and VR industry, and is currently pursuing an M.F.A. in Interactive Media and Game Development at USC.
Portfolio
Race Relay
An interactive 360 experience recreating the real-life story of Tiana Smalls, who stood up to border patrol when they illegally boarded a bus from LA to Las Vegas
- Designed the user flow and experience
- Created the gaze-based interactions in Unity
- Programmed the logic for scenes transitions and playing selected videos
- Deployed to 50+ Gear VRs for showcase at California African American Museum
Being Henry
An interactive 360 experience shot from the eyes of Henry Evans, a mute quadriplegic man
- Developed 360 video software platform that works across mutiple VR headsets, from Rift to Gear VR
Programmed software platform to handle 360/VR content processing and rendering inside Unity engine
Available on the Oculus store: https://www.oculus.com/experiences/go/1446566452123631/
The Price of Freedom
An interactive, room-scale VR experience for the HTC Vive. You are Agent Zero and your mission is to assassinate a rogue Washington Post journalist. Inspired by the true story of Project MKUltra, the CIA mind control experiments during the 1970s.
- A top-rated VR experience on Steam, with over 350 reviews and 94% positive rating
- Designed cinematics and programmed gameplay, including object interactions, locomotion mechanics, animations, and timed events with Unity and C#
- Available on the Steam store for HTC Vive: https://store.steampowered.com/app/561080/The_Price_of_Freedom/
Wing Wor
Time travel from futuristic Hong Kong to an ancient Chinese village
- Lead Unity developer, game designer, and writer
Programmed all the object interactions, gadget mechanics, animations, cinematics, and scene transitions
Captured volumetric holograms using Kinect V2 and Mimesys SDK and integrated them into CG environment
Collaborated with 3D artist to recreate ancient Chinese village based on real archival photos
Colosseum VR
Explore the Colosseum while interacting with users from around the world
- Created the virtual environment in Unity and built WebVR version using A-frame and React
- Used A-frame to add and layout all 2D and 3D assets (3D models, 360 videos, photos, etc.)
- Served as team’s VR specialist, guiding all decisions related to VR design, UI/UX, content
- Led 3-person engineering team, carrying out daily standup meetings and sprint check-ins
EXPERIENCE
CONTact
ralstonlouie@
gmail.com
© 2015